function setSwfObject() {
	var so = new SWFObject("swf/calculator13.swf", "flash", "309", "288", "7", "#fff");
	// so.addVariable("flashVarText", "this is passed in via FlashVars for example only"); this line is optional, but this example uses the variable and displays this text inside the flash movie
	so.write("flash");
}



